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java.lang.Objectp2pMapReduce.nodeModule.nodeFsm.State
p2pMapReduce.nodeModule.nodeFsm.NodeState
p2pMapReduce.nodeModule.nodeFsm.Check_Master
public class Check_Master
Inner state of Slave macro state.
A slave in the Idle
state periodically transit to this
state to check for the existence of one master in the network.
If no masters are founded the node automatically become a master by
transit to Master
macro state.
Nested Class Summary |
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Nested classes/interfaces inherited from class p2pMapReduce.nodeModule.nodeFsm.NodeState |
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NodeState.StateName |
Constructor Summary | |
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Check_Master(NodeFSM aThis)
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Method Summary | |
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protected void |
entryAction()
The method to call each time an FSM transit
to this state, after leaving the previous state |
Methods inherited from class p2pMapReduce.nodeModule.nodeFsm.NodeState |
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backupJobAssigned, backupJobCompleted, backupMasterFailure, becomeMaster, becomeSlave, coordinatorFailure, electionMessage, getNextTimeout, jobAssigned, jobCompleted, jobIDRequest, jobReassigned, jobUpdate, newCoordinator, outputRetrieved, primaryElectionMessage, primaryMasterFailure, primaryUpdate, slaveCheck, slaveFailure, taskAssigned, taskCompleted, timeout |
Methods inherited from class p2pMapReduce.nodeModule.nodeFsm.State |
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exitAction |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Check_Master(NodeFSM aThis)
Method Detail |
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protected void entryAction()
State
FSM
transit
to this state, after leaving the previous state
entryAction
in class State
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